Showing posts with label Susan Gibney. Show all posts
Showing posts with label Susan Gibney. Show all posts

Friday, September 2, 2011

4-16. Galaxy's Child

Geordi's fantasy and reality collide.

THE PLOT

Dr. Leah Brahms (Susan Gibney), the scientist who was largely responsible for designing Enterprise's engines, comes aboard to examine the modifications Geordi has made. Geordi is eager to meet her, in part because of her work, but mainly because of his fantastic working relationship with the holographic Leah during a previous crisis.  He's so happy and eager, it's inevitable that he will be disappointed - and sure enough, the real Leah is cold and brusque, seeing him as the man who "fouled up (her) engine designs."

Meanwhile, the Enterprise encounters a ship-sized creature that lives in space. Moving closer to study this new alien, the ship is unprepared when the creature turns and attacks. Picard orders Worf to fire phasers on the lowest possible setting, hoping to sting it just enough to halt its attack. Instead, the energy disruption kills the creature - which leaves its newborn child attaching itself to Enterprise as if the ship were its mother, feeding off the starship's energy!


CHARACTERS

Capt. Picard: He is genuinely devastated when the Enterprise accidentally destroys the creature. Patrick Stewart's performance has advanced from its already high level throughout this season, and he is outstanding in this scene in particular. Predictably, Picard seizes on the creature's offspring as a chance for redemption, refusing to take any action that may harm "Junior" even after it endangers the ship.

Geordi: Oh, dear. I never bought into the socially awkward Geordi of Season Three, but I at least had hopes that we'd seen the last of that after Transfigurations. But no. Here comes another episode in which Geordi stumbles all over himself while interacting with a fe-male, as a Ferengi might say. In fairness, Levar Burton does his usual reliable job throughout, and he is particularly good in the scene in which Geordi finally snaps at Leah. But this is my least favorite type of Geordi-centric episode, and it was all I could do to keep myself from fast-forwarding through some of the Geordi/Leah scenes.

Hot Space Babe of the Week: Susan Gibney returns as Dr. Leah Brahms, this time the real version. It goes without saying that the real Dr. Brahms is far more difficult for Geordi to relate to than the fantasy version of the holodeck. She does warm to him, quickly enough that she catches herself and then deliberately reinforces their professional relationship. But that very plot turn, while believable and well-executed, undermines the script's goal for her character. She is clearly meant to be the stereotypical Female Professional Who Pushes Others Away to Avoid Being Hurt. But given the situation, she's actually justified, both in pushing him away and in thinking the worst when she discovers "holo-Leah."


THOUGHTS

A sequel to Season Three's Booby Trap, Galaxy's Child tries to mix the same elements that made that episode a success: Geordi's interpersonal issues tying together with his engineering skills during a threat to the ship. Unfortunately, the ingredients just aren't as well-mixed this time. The threat to the ship never feels as strong as in the earlier episode. Even when we're told the ship is experiencing near-lethal radiation exposure, there's no visceral sense of jeopardy. And the Geordi plot spends far too much time on his interpersonal issues with Dr. Brahms, with the inevitable finale in which they work together seeming rushed and tacked on.

Basically, it was all just a lot more fun to watch the first time around. The plot with the baby space creature isn't bad, though its progression is just as predictable and obvious as that of the Geordi plot. But because so much time (too much) is spent on repetitive scenes between Geordi and Leah, there isn't enough time to develop the other story in a way that makes it seem as meaningful to the characters as it should. Patrick Stewart conveys some of this in his performance, as he portrays Picard's guilt over killing the creature's mother, but it's not enough to fill in the gaps.

The climax is particularly weak, as more creatures appear and move toward the Enterprise to create some artificial tension, while we intercut between Picard on the bridge and Geordi and Leah in engineering, with both settings featuring far too much Technobabble. My recent Voyager reviews have been tilting toward the negative, and with reason; I'm in the midst of a very weak run of Voyager episodes.

This TNG episode, unfortunately, would fit with that run all too well.


Overall Rating: 4/10





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Sunday, February 27, 2011

3-6. Booby Trap

THE PLOT

The Enterprise is traveling through the debris field of Oelious IX, the result of the devastating final battle of an ancient war. They receive a signal, which they trace to a derelict from the time of the war - a Promellian Battle Cruiser, still fully intact. Picard overrules Riker's objections and personally leads an Away Team to the battle cruiser.

Almost immediately, the Enteprise begins to experience a small power drop. Nothing major, and easily compensated. But after Picard returns, the power drop suddenly becomes critical, and the ship will not respond to the crew's efforts to escape from this site. Picard finds himself wondering: Has he led his ship and crew into the same "thousand year old booby trap" that destroyed the Promellians?


CHARACTERS

Capt. Picard: Enthusiastic at the thought of investigating this thousand year old derelict, which he compares to a ship in a bottle. To him, beaming over to the battle cruiser is like going into the bottle, and he finds it "absolutely thrilling." When the crisis hits, and the only possibility of escape appears to rest in turning the ship over to complete computer control, he has a very good scene in which he muses to Riker about how man used to fly a plane with a single propeller, but now the ships are flying them. A speech like this might have seemed like technophobic idiocy in lesser hands, but Patrick Stewart manages to really sell it.

Geordi: After the first 15 minutes, this emerges as a Geordi-centric episode.  He works with a computer simulation of Dr. Leah Brahms (Susan Gibney), who played a big part in designing the Enterprise's engines, in order to figure out a way for the ship to escape its snare. These scenes, with Geordi interacting with Leah and puzzling out the crisis while bonding a bit too closely with the simulation, are very strong, and they provide Levar Burton with some of his best material in a long time. Unfortunately, the set-up for them involves Geordi, a thirtiesh man who has never seemed particularly socially awkward in the more than 50 episodes preceding this one, to suddenly behave like a moony sixteen-year-old. These early scenes are painful, and probably pull the episode's score down by a full point.

Hot Simulated Alien Babe of the Week: Susan Gibney is Dr. Leah Brahms, who played a major part in the design of the ship's warp engines. Gibney does a decent job of portraying a woman who seems believably an expert in her field. She doesn't seem like just an actress rattling off Technobabble - there is genuine intelligence in her line deliveries. She also plays very well opposite Levar Burton. When she tells Geordi at the end that the two of them "made a good team," she's quite right from a viewing perspective, as well as just getting a good result, and I wouldn't mind seeing her again.


THOUGHTS

A good episode, this. The central dilemma manages to create a reasonable sense of tension. The script is well-structured, and the scenes involving Geordi and Leah do a good job of balancing character work with plot development. Geordi never seems in danger of neglecting his (very pressing) duties, but we can sense his growing attachment to the simulated Leah.

Effects work is above-average for the series, with the debris field effectively portrayed. There is a bit of a "videogame look" to some of the shots of the Enterprise navigating the field, but it's not at all bad for its time. The Promellian battle cruiser is also an effective design, though the interior is more effective when first seen in the dark than after the lights get turned on.


Overall Rating: 7/10.


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